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madVR

Lukija

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S obzirom da gledam filmove sa daljine od 3m, tesko da bih primetio razliku. Prirodni postprocessing :)
 

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@minus:

mozes da podesis razlicite algoritme u madVR, moze da bude ostrija slika nego u evrCP, al veruj mi, nije bas lepo. Sto se boja tice, definitivno su prirodnije i lepse u madVR, barem meni. Ne znam kako izgleda na TN panelima, a iskreno, ne interesuje me. MadVR nije zazutio sliku vec je samo konvertovao onako kako treba da bude. Da zazucuje sliku, zazutio bi je svuda, a mogu sad da kacim jos 20 SS-a i nigde nece biti zazucena slika ;) No nije ni bitno, to each his own kako bi englezi rekli...

PS. Ako ubacis slike u photoshop, uzmes kolor piker i pogledas vrednosti za boje na zgradama, van domasaja onog haze/flare-a od sunca videces da je boja ista i u EVR i u MadVR. Zazutio je sliku samo tamo gde treba ;) Ne verujem da je bas tako pametan da zna gde treba da bude zuca vec prosto radi bolju konverziju u finalni izlaz jer radi sa vecom paletom i kalibracijom i bla bla.
 
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animaN

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@gx-x

Napravi gif definitivno ;) Mada verujem da ljudi ne vide razliku zbog loših monitora...
 

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ma mrzi me. Ko oce moze sam da proba. Ima u mad VR i podesavanje za 6bit (TN) panele pa onda on kapira kako da radi konverziju i iskoristi maksimum i za TN panele. OStrina se jednostavno podesava, ima tamo 6 razlicitih opcija za algoritam, neki daju maje artefakta i manje ostrine, neki balans, neki vise ostrine ali ne peglaju tolko artefakte, neki peglaju samo odredjen artefakte i sl. Sto je najbolje, ima graficki prikaz sta koji algoritam radi i sta se dobija promenom pa je prosto ko pasulj sve to namestiti. Kazem, ko oce nek instalira i proba, ko nece da vidi razliku ili ne zeli da se zeza - sta ja imam da mu pravim gifove (i to je 256 boja ffs :/ )
 

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Bolje da si napravio gif dok si napisao ovo :troll:
 

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brzo ja pisem :p
 

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Znači spor u PS-u :p
 

Lukija

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Postoji animirani PNG ffs.
 

gx-x

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Postoji animirani PNG ffs.
Pa realno mogu i JPG da animiram koristeci flash ali ono, mrzi me. LAkse je skinuti i staviti madVR, treba 1 minut, nego da ja pravim animacije oko nebitne stvari za 5toro ljudi ovde koji prate temu :D
 

Lukija

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^ JPG nije lossless.
 

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Stvarno? :) Nije ni 720p film ripovan sa 1080p u 720p pa zatim pusten i propusten kroz filtere i upscaleovan ponovo na 1080p i zatim njegov frejm snimljen u PNG. Cemu lossless? :rolleyes:
 

Lukija

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Pa u tome i jeste poenta. Imas kompresiju sa gubicima i poredis izlaz 2 filtera. Jedan je bolji jedan je losiji. Poslednje je sto mi treba da uporopastim dodatno JPEG kompresijom i onda vise ne znas ko je izvor artefakara - ili los source ili filter ili JPEG kompresija. Source je isti za oba, tako da njega odbacujemo, ostaju 2 nepoznate. Ja bih JPEG izbacio i zamnenio PNG-om.
 

gx-x

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druze, jpg na 100, pa cak i na 80 maltene ne pravi artefakte. 80 jos i pravi u odredjenim situacijama, ali 100 je cist ko suza, ja saljem fajlove na offset stampu cesto u JPG formatu (ili tiff sa jpeg kompresijom kanala) i ako se to ne vidi na 300dpi stampi nece se videti ni na budjavih 72dpi veruj mi ;)

btw. vidi se konkretno sta koji filter radi, vidi se razlika u koloritu, ostrini i sl. jpg tu nista nece upropastiti osim ako nije bas nabijena kompresija, a ja to nikad ne radim. Sve je 80+
 

ZoNi

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Ma, bre, ljudi, ne zamarajte se sa screenshotovima. Koga interesuje, staviće madvr i probati sam - jedino tako čovek može da zaključi šta mu se sviđa više. I da ne spamujemo više temu - podaviće nas Misko "madvr" 81 :)
 

gx-x

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upravo to i ja mislim. Stavio sam par screenshota eto reda radi, a ako nista drugo madVR vredi staviti jer imas tamo u opcijama izbora vezanog za rendering pa mozes da podesis kako oces. Ako je nekom sve to cimanje onda je i EVR sasvim dobar, u sustini, nista mu ne fali. Jedino bih preporucio LAV filters jer kanda LAV splitter bas finu razliku u kvalitetu slike i sinhronizacije zvuka (odredjenih formata) pravi u odnosu na integrisane kodeke u PP ili mpchc i u LAV video renderer-u mozes da biras metod rendera koji zelis, dxva, cuda, intel quicksync, suv CPU i bla bla. Moze da koristi.
 

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Kako podešavate osvetljenje i kontrast sa madVR u MPC-HC?
 

Stola

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na TV-u :rotf:

nego stvarno pretera ga gx. razlika ne postoji, sem u senzibilitetu "pojedinačnog" oka i slike koja mu prija, neko na TV drži hladne tonove boja, neko toplije tonove, neko voli oštriju, kontrastniju sliku neko ne...
realan prikaz imaš samo kada izađeš napolje pa gledaš, i tada se vidljivost, osvetljenost i boje menjaju neverovatnom brzinom i intezitetom (naiđe tamniji oblak na pr..)...ili vreme pred zalazak sa čudnijim oblacima, da okolini neverovatne tonove boja koje nikada ne biste naslikali kao reprodukciju realnosti, ali jeste realnost.

uzgred kolorni vid je razvijen isključivo radi odabira zrelih plodova za ishranu...

mad vr jesam probavao ranije, ali nemam nikakve potrebe trenutno za njim. Mom oku i umu prija staklasta slika koju daje cyberlink pdvd
 
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peja81

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madVR v0.83.2

* added "enable windowed overlay (Windows 7 and newer)" option
* added "anti-ringing" option for chroma and luma scaling
* added extra "delay playback start after seeking, too" option
* added new calibration option "disable GPU gamma ramps"
* doubled exclusive mode seekbar in size
* added position / runtime information to exclusive mode seekbar
* removed some tweak options (rendered superfluous by new WHQL NVidia driver)
* madVR window is now created and served by a separate thread
* Windows timer/scheduler is now always set to finest possible resolution
* modified DXVA deinterlacing to work a bit more similar to EVR
* AVI Decompressor output is now always considered to be decompressed video
* added workaround to hide kmplayer crash when resizing video
* fixed: crash when multiple madVR instances are created at the same time
* fixed: freeing madVR instance sometimes resulted in a crash
* fixed: VSFilter passes RGB -> input was incorrectly considered limited range
* fixed: bilinear chroma upsampling used MPEG1 chroma position instead of MPEG2
* fixed: switching deinterlacing mode -> "resetting Direct3D device failed"
* fixed: crash when playing certain video files with AVSplitter
http://madshi.net/madVR.zip
 

peja81

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madVR v0.83.5

* added "enable windowed overlay (Windows 7 and newer)" option
* added "anti-ringing" option for chroma and luma scaling
* added extra "delay playback start after seeking, too" option
* added new calibration option "disable GPU gamma ramps"
* doubled exclusive mode seekbar in size
* added position / runtime information to exclusive mode seekbar
* removed some tweak options (rendered superfluous by new WHQL NVidia driver)
* madVR window is now created and served by a separate thread
* Windows timer/scheduler is now always set to finest possible resolution
* modified DXVA deinterlacing to work a bit more similar to EVR
* AVI Decompressor output is now always considered to be decompressed video
* added workaround to hide kmplayer crash when resizing video
* fixed: crash when multiple madVR instances are created at the same time
* fixed: freeing madVR instance sometimes resulted in a crash
* fixed: VSFilter passes RGB -> input was incorrectly considered limited range
* fixed: bilinear chroma upsampling used MPEG1 chroma position instead of MPEG2
* fixed: switching deinterlacing mode -> "resetting Direct3D device failed"
* fixed: crash when playing certain video files with AVSplitter
 

peja81

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madVR v0.84.0

* added media player screenshot functionality (IBasicVideo::GetCurrentImage)
* added "Jinc" image upscaling algorithm
* added anti-ringing filter for downscaling
* added "user interface\keyboard shortcuts" settings page
* added option to apply keys "only if media player has keyboard focus"
* added options to adjust the keys for all existing keyboard shortcuts
* added shortcut option for directly selecting specific source primaries
* added shortcut option for directly selecting specific deint content types
* added shortcut option for en/disabling automatic fullscreen exclusive mode
* added shortcut option for disabling exclusive mode for 10 seconds
* added shortcut option for en/disabling the display mode switcher
* added shortcut option for en/disabling dithering
* added shortcut option for changing the display bitdepth
* added various shortcut options for selecting scaling algorithms
* added IMadVRExclusiveModeCallback interface for exclusive mode notifications
* renamed "luma up/downscaling" to "image up/downscaling"
* renamed "use 10bit luma buffer ..." to "use 10bit image buffer ..."
* scaling algorithm parameters (softness, sharpness, taps) are remembered now
* scaling algorithm red/green graphs (settings dialog) now cover anti-ringing
* modified shader storage to decrease madVR.ax file size
* fixed: KMPlayer + madVR decoders + "delay playback start" was always paused
* fixed: settings dialog had problems with yCMS data when using Overlay mode
* fixed: cosmetical issue in fullscreen windowed mode when changing video files
 

peja81

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v0.85.5

* fixed: DXVA deinterlacing: when GPU couldn't keep up, audio sync got lost
* fixed: odd source rectangles could result in "green" images (DXVA)
* fixed: display mode changer sometimes didn't work for DVDs
* slightly modified "use separate device for DXVA processing" behaviour
* changed scaling defaults once more (Bicubic75, Lanczos3, Catmull-Rom)
* disabled "perform deinterlacing in separate thread" by default
* DXVA NV12 conversion routine now uses 16bit float instead of 32bit (faster)
* up to 56% speed improvement for Jinc3 chroma upscaling
* up to 40% speed improvement for Jinc3 AR chroma upscaling
* up to 53% speed impr. for Jinc3/4 image upscaling with 2x scaling factor
* up to 47% speed impr. for Jinc3/4 AR image upscaling with 2x scaling factor
* up to 39% speed impr. for non-Jinc image upscaling with 2x scaling factor
* up to 27% speed impr. for non-Jinc AR image upscaling with 2x scaling factor
* up to 44% speed impr. for non-Jinc image upscaling with 3x scaling factor
http://madshi.net/madVR.zip
 
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