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The Witcher 3: Wild Hunt

Dexter013

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@
Cma

Jeste bio je primitivan, daleko je bio od AAA naslova.
Dobra igra za to vreme, ali sto kazes falilo para i umeca malo.
Svejedno za pocetak serijala vise nego dobro.
 
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slobix

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31lvl sam i imam par odigranih gwent partija, ja te jogi igre nikad nisam skapirao:d side q ih imam gomilu da zavrsim za taj gwent. ako je nebitno da ih zavrsim da preskocim onda:(
 

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Nauci da igras, nije toliko komplikovano uopste samo da se uhodas lagano, (ako treba asistencija javi)
ja sam prvi put preskocio skroz, a drugi put sam se toliko navukao da sam samo trcao po mapi
terazeci sa svima da igram i skupljam nove karte.
Sad radim na tome da napravim prave karte/odstampam jer smo i ja i Dunja navuceni na gwent ko manijaci. :)
 

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A ja bas nabodem da ne mogu da preskocim ogradu :rotf:
Stalno mi se desi da se Rouch zakaci za ogradu i da mrdne nece.
+1
Ja kažem da je konj bagovit ali jbg, kod nekih očigledno radi bez problema...

Igra je za dve klase bolja od extra primitivnog keca kao i odlicne dvojke.
Subjektivno mišljenje.

Ne trci ko manijak svugde pa neces ni ti ni konj da zapnjes gde stignes, inace i konj ima skok na space, sve ograde mozes da preskocis...
Koji će mi k onda otvorena mapa ako neću da je istražujem? O konju i njegovim (ne)mogućnostima sam već pričao, neću da se ponavljam.

Igra je nesto najbolje u poslednjih par godina a tebi je korak unazad?
Opet subjektivno. Npr. Mass Effect trilogija mi je neuporedivo bolja od Witcher trilogije.

Koja je razlika u odnosu na dvojku, pricas uzmes kvest odes na lokaciju odradis vratis se i to je to.
Uobličen tok dešavanja koji zaokružuje sve quest-ove u jednu tečnu cjelinu gdje se sve dešava baš onda kada treba. Nepostoji mogućnost da se smoriš side quest-ovima. Otvorena mapa je kao da je neko bacio bombu u kokošinjac!

Prica je extra (za svaki kvest kao i odluke koje donosis) likovu su lepo razvijeni itd.
Ovo ću da ocjenim kada završim igru. Ne znam koliko imama do kraja ali ČITAVA trenutna priča se svela na jedan
cinematic dijalog sa Ciri kada je nađem na mist isle-u.

Probaj na trecoj ili cetvrtoj tezini da igras, tu ne radi button mashing, umres za sekund.
Dakle i sama borba je odlicna.
Nevezano za ovo. Igra prati skill i to mi se dopada.

Meni je tehnicki problem
sto na radaru nemas u svakom trenutku najblizi fast travel,
sto se mapa ne pali i ne gasi malo brze,
sto na mapi nemas sve aktivne kvestove vidljive uvek, jer mi se desava da prodjem pored necega a ne vidim jer mi nije aktivan bas taj kvest,
sto na mapi nema uvek vidljivih svih kovaca prodavnica aromera koje si otkrio
sve ostalo je sasvim ok.
Slažem se sa svim navedenim i ima još poneka sitnica za koje treba malo više teksta da se opišu pa me mrzi da pišem.
 
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thewitchermr

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mene kad bi toliko stvari nerviralo ja bi to odavno obrisao, sto se silis:rotf:
 

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eto ja drugi nisam nikad zavrsio, kad vidim da neka igrica nije za mene ja to odma obrisem, sto gubiti vreme:)
 

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Koliko jos ima da se igra od Mist Islanda?
 

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pa ne bas puno, ima jos main q plus novih side.. ja sam pri kraju ostalo mi jos 2,3 glavna i kraj, pa cu da vidim kako je ispalo:(
 

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Nisam igrao questove po Skelige, to cu da ostavim za 2. prelazak kad izadje GOTY. Da imam nesto novo. Presao sve questove dok nisam otisao na ostrva.
 

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ma slobodno radi, ja sam oko 30lvl isao na taj zadatak. napravio sve vrste gira na master lvl pa zato mi je torba uvek prepuna jeste smor ici polako al opet mi je zanimljivo:D
 

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25. sam level, nisam ni sumnjao da moze, main quest je uglavnom najlaksi (zbog speed walkthrua)
 

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Iteme sve zive koji god bili, armor ili macevi ili dokumenti mozete da uvek ostavljate/dropujete
na istom mestu ispred recimo nekog prodavca, nikada nece nestati niti ce ih neko uzeti.

Mada realno sve prodajte, jer koji cem vam 2 ili vise maceva ili istog armora, uvek nosite samo trenutno najbolji, ne?
 

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Nisam uspreo da provalim koja je uloga armor piercinga? Na oklopnim protivnicima pravi vecu stetu? Koristio sam slabiji mac sa AP (+84) u odnosu na bolji bez i nisam primetio da im vise oduzima.
 

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Pa ljudima i wild huntu oduzima dosta vise, cudovistima i zverima nista bitno jer nemaju armor.

To koristi uglavnom na steel macu.
 

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Igra od mene ima 9 od 10.

Skok je malo haotican penje se na random pa zapne pa prodje pa padne pa salto na nenormalne stvari. Na mini mapi fali fast travel jedan da je uvek prisutan, onaj fizicki vazdusnom linijom najblizi. Jer 100 puta ulazi u opcije biraj kvest, pa pali mapu vidi gde je, pali opet mapu gde je najblizi fast travel. Ali to su vec tehnikalije.

Takodje mi smeta sto ima samo dva slota za napitke / hranu / pice.
Dakle niko meni ne brani da popijem 10 napitaka od 10% toxicity-ja ali smara sto moram da udjem svaki put u inventar popijem, opet u invetar izbaci stare ubaci nova dva, popi njih i onda tako 5x.
Totalno nepotrebno da ima bar 4 ili 5 slotova za napitke.

Ja sam je odigrao jednom na normal, relativno detaljno.
Posle na hard samo proleteo kroz glavnu pricu oko 15 sati treba i to sa prekidanjem razgovora.
A sad igram opet na hard ali sve zivo moguce da odradim, i sa 0 smrti naravno.
 

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Takodje ide na zivce kada si kod herbalista ili hemicara i kupujes sta ti treba za formule
pa kad god promenis tab i vratis se u kreftovanje, sve ti resetuje konstatno i sve je opet expandovano, pa onda opet skroluj ili kolapsuj kolone...

Kupovanje budzenje prodavanje ne moze da se odradi odjednom dok si u modu kupovine kod kovaca/armorera nego ulazi izlazi par puta, menjaj oruzija, opet ulazi prodaj dismentluj itd.
To sve treba da se odradi u kupovini da ima posebna sekcija EQUIPED i cao.
 

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Patch 1.07 is almost here! Below is the complete list of changes and fixes it will bring.

Introduces an alternative movement style for Geralt. To enable, go to the Gameplay\Movement Response submenu.
Fixes a rare issue where the player's horse would not fall to the ground properly.
Fixes a rare issue where the player could be locked into the aiming animation if hit while throwing a bomb on horseback.
Fixes a rare issue with an infinite loading screen in the Ladies of the Wood quest.
Includes a variety of collision fixes.
Fixes an issue where Wild Hunt warriors would remain present even after the player completed the main storyline.
Fixes an issue where players could repeatedly buy foreign currency from a loan shark and sell it at the Vivaldi Bank.
Fixes an exploit whereby players could loot gold from a single chest more than once.
Fixes an issue whereby some skills were not properly removed after the player used the Potion of Clearance.
Fixes an issue with target locking, which should now be more responsive.
Introduces a number of changes in selected game-world areas to prevent players from unexpectedly progressing quests or leaving the playable area by climbing certain elements of the landscape.
Fixes an issue where sometimes players could not use Signs after reaching Skellige for the first time.
Fixes an issue where damage from certain sources was incorrectly calculated.
Fixes an issue where the durability of alternative weapons did not drop as intended.
Fixes an issue where the game would remain in slow motion if the player had used manual targeting.
Fixes an issue whereby meditation could be blocked by certain quests.
Fixes an issue where Stamina did not always regenerate properly.
Fixes an issue where Geralt's statistics could be multiplied if the player stood in a Dimeritium bomb cloud while the Cluster skill was activated.
Introduces a number of fixes, improvements and clarifications in the map-pins and objectives for multiple quests.
Fixes an issue where in certain circumstances gravity ceased to apply to the player's horse.
Adds a stash for player convenience. Players can now store loot in their stash, access to which is available in different parts of the world. Stash locations are marked on the map.
Fixes an issue whereby the player's horse would often stop abruptly before bridges or other narrow passages.
Fixes an issue whereby encumbrance was not updating correctly, resulting in players being overburdened where in fact they were not.
Fixes a rare issue where players were unable to choose different Signs.
Fixes an issue where the player was sometimes unable to craft glyphs.
Fixes an issue where not all merchants would accept junk loot.
All crafting components and alchemy ingredients now weigh nothing.
Fixes an issue where certain armor/hairstyle combinations interacted incorrectly.
Fixes an issue where instances of the Quen Sign would occasionally burst during dialogue scenes.
Fixes a rare issue where the player could not play gwent with Madame Serenity at the Passiflora.
The Zoltan gwent card should now always be present beneath the Hanged Man's Tree if the player does not win it earlier in White Orchard.
Fixes a rare issue where players could not talk to, or play gwent with, the innkeeper at the Inn at the Crossroads.
Includes a number of wording and spelling fixes in multiple localized versions.
Introduces a number of improvements in the game streaming system. Players should experience fewer blurred textures, NPC spawn times should be markedly reduced, and there should be an overall improvement in the speed with which game assets are loaded. Streaming system improvements should be most noticeable on consoles and systems with non-SSD drives.
Improves performance in the swamps of the No Man's Land region.
Fixes an issue whereby the presence of fog could adversely affect game performance.
Optimizes various FX which should result in improved performance during the Battle of Kaer Morhen quest.
Introduces a number of optimizations that improve overall performance throughout the game.
Improves overall game performance.
Fixes an issue where Keira's magic bubble could adversely affect performance.
Fixes an issue whereby the mouse cursor would remain visible during in-game video playback.
Adds a warning if the user runs out of disk space and wants to crate a new game save.
Fixes an issue whereby Colorblind mode was not properly saved.
Fixes an issue whereby Zoltan would sometimes appear in the incorrect location after the Novigrad, Closed City quest.
Fixes an issue during the Last Wish quest whereby Geralt would continue his conversation with Yennefer after they parted.
Fixes an issue where two simultaneous instances of some characters would appear in a scene in the Broken Flowers quest.
Fixes an issue whereby some objectives were not available to the player and would be automatically failed during the Battle of Kaer Morhen quest..
Fixes an issue where in certain circumstances Lambert did not board the boat during the Final Trial quest.
Fixes an issue where in certain circumstances Madame Serenity was improperly placed during the Deadly Plot quest.
Fixes an issue where the Fake Papers quest would be failed if the player did not mention that one of the brothers was dead.
Fixes an issue whereby players would sometimes be unable to start the final horse race, The Heroes' Pursuits: For the Goddess' Glory! in Skellige.
Fixes an issue where unintended objects were present in Novigrad after the Battle of Kaer Morhen quest.
Fixes an issue where a progression break could occur if Geralt was knocked out by guards while following the Bloody Baron during the Family Matters quest.
Fixes an issue where players were sometimes unable to interact with a torch in the Get Junior quest.
Fixes an issue where players could sometimes experience an infinite loading screen during the Iron Maiden quest.
Fixes an issue where in certain circumstances players could encounter a blocker during the Contract: The Apiarian Phantom quest. Players who have encountered this bug need to backtrack to the frozen hive and examine the footprints around it again.
Fixes an issue whereby the player could get locked inside a room during the Through Time and Space quest.
Fixes an issue where on rare occasions players were unable to progress the game after the Get Junior quest, specifically upon reaching Vernon Roche's camp.
Fixes an issue whereby purchasing wine during the It Takes Three to Tango quest would not always progress the quest properly.
Fixes an issue where the In Wolf's Clothing quest did not progress properly after the player read Morkvarg's journal.
Fixes an issue where on some rare occasions players were unable to interact with the Wild Hunt soldier's body during the Echoes of the Past quest.
Fixes an issue whereby Keira would not always properly use the portal during the For the Advancement of Learning quest if asked to go to Kaer Morhen.
Fixes an issue where the Scoia'tael from Novigrad was not always available to play in the Gwent quest.
Fixes an issue where the player could get blocked inside a cellar during the King's Gambit quest.
Fixes an issue where in certain situations the player was unable to find Triss during the Final Preparations quest.
Fixes an issue where occasionally the Kingfisher tavern was left without an innkeeper after the Now or Never quest.
Fixes an issue where Yennefer was not spawned in Oxenfurt during the Great Escape quest.
Fixes a rare issue where Captain Wolverstone was not at the Golden Sturgeon when intended.
Fixes a rare issue where the bodyguards in the Reason of State quest were not hostile.
Fixes a rare issue where the griffin would not always appear in the Contract: The Creature from the Oxenfurt Forest quest.
Fixes an issue where the wyvern would not appear in the Contract: Phantom of the Trade Route quest.
Fixes an issue with enlisting Sukrus from Skellige to be Hattori's bodyguard in the Of Swords and Dumplings quest.
Fixes a rare issue whereby the visions in the Echoes of the Past quest were not displayed.
The Contract: Devil by the Well quest no longer counts towards the Geralt: The Professional achievement.
Fixes a rare issue when the player could not speak with Lambert at Kaer Morhen during the Final Trial quest.
Fixes a rare issue where players could not always complete the Hey, You Wanna Look at my Stuff? quest.
Fixes an issue where players were sometimes unable to summon a horse after the Fencing Lessons quest.
Fixes an issue where in the Scavenger Hunt: Viper School Gear quest the gate to the mausoleum was locked.
Fixes an issue where players could not use Signs or swords after the fistfight at the Rosemary and Thyme during the Broken Flowers quest.
Fixes a rare issue whereby players could not examine the source of interference during the Disturbance quest.
Fixes an issue with the Dirty Funds quest.
Fixes a rare issue with a loading screen in the Contract: The Phantom of Eldberg quest.
Fixes a issue with a loading screen at Aeramas' residence during the Of Dairy and Darkness quest.
Fixes an issue where quest givers for the Deadly Delights and Jenny o' the Woods contracts would disappear.
Introduces a number of improvements to overall game stability.
Fixes an issue where the Potion of Clearance would pop into the quick slot if the player ran out of food.
Adds a Books tab to the Inventory panel.
Introduces a number of additional loading screen hints.
Introduces a pinning feature for formulae and diagrams. Ingredients and components for pinned formulae/diagrams are highlighted in the shop view. This should greatly facilitate the purchase of currently needed elements.
Introduces a feature whereby currently equipped items are highlighted in the Repair panel, facilitating prioritization of items needing repair.
Adds a feature whereby read and unread books are marked differently in the Inventory panel.
The list of all available DLC packages is now displayed in the Main Menu/Options/Downloadable Content submenu for better clarity.
Enabled additional settings that decreases the hair and fur image quality slightly, without compromising its general appearance, to optimize HairWorks on a wider range of hardware.
 

Proday

PCAXE Addicted
Učlanjen(a)
01.04.2009.
Poruka
2.829
Rezultat reagovanja
114
Moja konfiguracija
PC / Laptop Name:
Toshiba A500 1GH
CPU & cooler:
i5 430M
Motherboard:
Intel HM55
RAM:
2x4GB DDR3
VGA & cooler:
G-Force 330M
Display:
Samsung 32"
HDD:
SSD Crucial M4 512gb
Sound:
Integrated
Case:
Belo 16 inca
PSU:
Neko 220V
Optical drives:
Blue ray RW
Mice & keyboard:
Razer DeathAdder i MS4000
Internet:
Telekom Adsl 10/1
OS & Browser:
Windows 8 Ent x64
Other:
HTC Desire S
Mislim da i nije lose sto jos uvek nisam krenuo sa igrom...taman jos par meseci da je upeglaju i milina :D
 

Ćma

PCAXE Addicted
Učlanjen(a)
12.07.2014.
Poruka
1.636
Rezultat reagovanja
75
Moja konfiguracija
CPU & cooler:
AMD Ryzen 2600X + BeQuiet Dark Rock Pro 4
Motherboard:
MSI Mortar Max
RAM:
Patriot Viper Steel 2x8GB 3733Mhz CL17 @3200Mhz CL14
VGA & cooler:
Sapphire Vega 64
Display:
LG GL 27850
HDD:
Crucial MX300 275GB + WD Red 4TB
Sound:
Altec Lansing MX 4021 +HiFi
Case:
Fractal Design Node 804
PSU:
Evga G3 750W
Mice & keyboard:
Redragon Kumara & Logitech G305
Internet:
SBB
OS & Browser:
Win 10 64 bit
Ja tvrdoglavo čekam EE iako je igra već prilično utegnuta.
 

Dexter013

PCAXE Addicted
Učlanjen(a)
19.06.2013.
Poruka
5.692
Rezultat reagovanja
342
Moja konfiguracija
PC / Laptop Name:
Dark Knight
CPU & cooler:
Ryzen 7600x 5ghz + Aorus800
Motherboard:
AM5 MSI tomahawk B650
RAM:
32gb DDR5, 2x16GB 6400MHz kingston fury
VGA & cooler:
RTX 4070ti Gianward OC
Display:
Philips 32 / 2K / 1440p / 75hz
HDD:
Crusial ssd 500 gb + 500 gb Samsung HDD + Samsung 1TB ssd 870 evo
Sound:
default
Case:
Coller Master MASTERCASE H500 RGB window
PSU:
Corsair CX 850w M
Optical drives:
None
Mice & keyboard:
Logitech Hyperion + Natec RX22
Internet:
Optika MTS 500/160
OS & Browser:
Win 11 x64 PRO Legalan bato...
Other:
TV LG 55 4k
Ovo su retki bagovi koje ja nikad nisam iskusio sa ove gornje liste, inace igra radi lepo bez ikakvih blokera i slicno
(odigrao je 3x za sad :) ) Ali sacekaj EE garant ce biti ultimativno iskustvo.
 

Ćma

PCAXE Addicted
Učlanjen(a)
12.07.2014.
Poruka
1.636
Rezultat reagovanja
75
Moja konfiguracija
CPU & cooler:
AMD Ryzen 2600X + BeQuiet Dark Rock Pro 4
Motherboard:
MSI Mortar Max
RAM:
Patriot Viper Steel 2x8GB 3733Mhz CL17 @3200Mhz CL14
VGA & cooler:
Sapphire Vega 64
Display:
LG GL 27850
HDD:
Crucial MX300 275GB + WD Red 4TB
Sound:
Altec Lansing MX 4021 +HiFi
Case:
Fractal Design Node 804
PSU:
Evga G3 750W
Mice & keyboard:
Redragon Kumara & Logitech G305
Internet:
SBB
OS & Browser:
Win 10 64 bit
Hoću, ali eto svestan sam da racionalno gledano nema potrebe.

Je l' ima negde test performansi pre i posle 1.07 patch-a?
 

Dexter013

PCAXE Addicted
Učlanjen(a)
19.06.2013.
Poruka
5.692
Rezultat reagovanja
342
Moja konfiguracija
PC / Laptop Name:
Dark Knight
CPU & cooler:
Ryzen 7600x 5ghz + Aorus800
Motherboard:
AM5 MSI tomahawk B650
RAM:
32gb DDR5, 2x16GB 6400MHz kingston fury
VGA & cooler:
RTX 4070ti Gianward OC
Display:
Philips 32 / 2K / 1440p / 75hz
HDD:
Crusial ssd 500 gb + 500 gb Samsung HDD + Samsung 1TB ssd 870 evo
Sound:
default
Case:
Coller Master MASTERCASE H500 RGB window
PSU:
Corsair CX 850w M
Optical drives:
None
Mice & keyboard:
Logitech Hyperion + Natec RX22
Internet:
Optika MTS 500/160
OS & Browser:
Win 11 x64 PRO Legalan bato...
Other:
TV LG 55 4k
Jos uvek nije izasao 1.7
 
Vrh